Shipping policy
**Important Notice: Canada Post Strike**
Due to the upcoming Canada Post strike starting November 15th, there may be shipping delays for your orders. To minimize disruptions, we are have alternative shipping providers in place.
Please note that we will not be able to ship to PO Boxes until the matter is resolved.
We apologize for any inconvenience this may cause and appreciate your understanding.
Boxed Items
$11.99 Flat Rate BC/Alberta. $175+ Free Shipping
$20 Flat Rate Rest of Canada. $250+ Free Shipping
Trading Cards (Envelopes)
$2.99 Canada Post Standard Mail
$7.00 Flat Rate Canada Post (Tracking Included).
$75+ Free Shipping
Important Information:
All Trading Cards are shipped with care in bubble envelopes.
Canada Post or UPS may be used for delivery, depending on the service selected.
Oversized orders or orders to remote areas may be subject to additional shipping fees. You will be contacted if this applies to your order.
Screen Free Games is not responsible for missing packages marked as delivered by the carrier.
Please double-check your shipping address before placing your order, as we are not responsible for incorrect addresses.
Please email us if you for any other questions or concerns info@screenfreegames.ca
In-Store Pickup Policy
Please Note:
Potential Wait Time: In-store pickup orders may take up to 3 business days to process
Inventory Discrepancies: Please be aware that in-store inventory may differ from what is shown online.
Order Confirmation: You will receive a confirmation email once your order is ready for pickup.
Please email us if you for any other questions or concerns
info@screenfreegames.ca
Contact Us
Have a question or want to chat about board games? We'd love to hear from you!
Our Stores:
Surrey, BC:
Address: 1711 152 Street, Surrey BC (Semiahmoo Shopping Center - Near the Food Court) Phone: 604-560-3385Abbotsford, BC:
Address: 182-32900 South Fraser Way, Abbotsford BC (Seven Oaks Shopping Centre - London Drugs Entrance) Phone: 604-744-1980General Inquiries:
info@screenfreegames.ca
Return Policy
Refund policy Any Purchases Made in November or December have an extended return time until December 31st We have a 7-day return and 30-day exchange Policy, which means you have 7 days after receiving your item to request a return or 30 days to request an exchange. To be eligible for a return or exchange, your item must be in the same condition that you received it, unopened, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase. To start a return, you can contact us at info@screenfreegames.ca. Please note that returns will need to be sent to the following address: 134 - 1711 152nd Surrey BC Customer is responsible to pay for the return fee and only the game will be refunded, not the shipping cost that was paid to ship. Items sent back to us without first requesting a return will not be accepted. You can always contact us for any return question at info@screenfreegames.ca. All Magic and Pokemon products are final sale. Damages and issues Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right. Exceptions / non-returnable items Unfortunately, we cannot accept returns on sale items or opened items Exchanges The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item. Refunds We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too. If more than 15 business days have passed since we’ve approved your return, please contact us at info@screenfreegames.ca.
Description
SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand.
More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck and their orientation. Once each player has been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand.
On a turn, a player takes one of two actions:
- Play: A player chooses one or more adjacent cards in their hand that have all the same value or that have values in consecutive order (whether ascending or descending), then they play this set of cards to the table. They can do this only if the table is empty (as on the first turn) or the set they're playing is ranked higher than the set currently on the table; a set is higher if it has more cards or has cards of the same value instead of consecutive cards or has a set of the same quantity and type but with higher values. In this latter case when a player overplays another set, the player captures the cards in this previous set and places them face down in front of themselves.
- Scout: A player takes a card from either end of the set currently on the table and places it anywhere they wish in their hand in either orientation. Whoever played this previous set receives a 1 VP token as a reward for playing a set that wasn't beaten.
Once per round, a player can scout, then immediately play.
When a player has emptied their hand of cards or all but one player have scouted instead of playing, the round ends. Players receive 1 VP for each face-down card, then subtract one point for each card in their hand (except if they were the player scouted repeatedly to end the game). Play as many rounds as the number of players, then whoever has the most points wins.