Linko

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Price:
Sale price$17.99 Regular price$22.99
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  • Orders with pre-ordered items will be held until all items are available for shipment.

  • Screen Free Games primarily uses UPS for shipping. In rural areas, we also use Purolator, especially in the event of a Canada Post strike.

    Boxed Items:

    British Columbia & Alberta: Flat Rate: $11.99
    Free Shipping on orders over $175

    Rest of Canada: Flat Rate: $20.00
    Free Shipping on orders over $250

    Trading Cards (Envelopes):

    Canada Post Standard Mail: $2.99 (no tracking)
    Canada Post Flat Rate (with Tracking): $7.00
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    Important Information:

    All Trading Cards are shipped with care in bubble envelopes. Canada Post or UPS may be used for delivery, depending on the service selected. Oversized orders or orders to remote areas may be subject to additional shipping fees. You will be contacted if this applies to your order. Screen Free Games is not responsible for missing packages marked as delivered by the carrier. Please double-check your shipping address before placing your order, as we are not responsible for incorrect addresses.

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    Cancellation Policy

    Cancellation of pre-orders and event tickets will incur a 10% processing fee.

    Quantity Reduction Policy

    Quantity reductions of pre-orders or event tickets will incur a 10% processing fee (based on the reduced quantity value). The fee is calculated based on the total original order value.

    Policy Exceptions

    Release date delays, product allocation issues, and other logistics, production, or distribution factors outside of our control will not serve as reason to circumvent this policy.

    Resale/Speculative Orders

    Orders placed for multiple copies of a single item which are suspected to be for resale/speculative purposes may have their quantities reduced. Reductions made by Screen Free Games for this reason may also be subject to the 10% processing fee at management's discretion.

Description

In Linko! (a.k.a. Abluxxen), you take turns playing number cards, and the more cards of the same number you play, the better as cards score points at the end of the game. If someone else plays the same amount of cards with a higher number, however, your cards get nicked! Stealing cards can be good, but if you can't use them later, and end the game with cards in hand, they'll cost you points.

In more detail, the deck contains 104 number cards (1-13 x8) and five joker cards. Each player starts with a hand of 13 cards, and six cards are laid face-up next to the deck. On a turn, a player lays down one or more cards of the same value, adding jokers if desired; if she already has cards on the table, she lays these cards so that previously played cards are still visible. If any opponent has most recently played the same number of cards and those cards are of a lower value, then the active player "abluxxes" those opponents — that is, the active player can take the abluxxed cards into her hand and the opponent then draws the same number of cards, either from the display or the deck; if she doesn't take these cards in hand, then the opponent either returns these cards to his hand or discards them and draws that many cards. Refill the display only after someone finishes drawing cards. (Jokers can be played on their own, and they are considered to be higher than all values.)

As soon as the deck runs out of cards or a player has no cards in hand, the game ends immediately, even if the player would normally abluxx an opponent. Each player scores one point for each card on the table in front of him, then loses one point for each card in hand. Whoever has the highest score wins. If players wish, they can play multiple rounds and sum their scores over the rounds to determine a winner.

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